This is part 02 of three part series for procedural modeling of simple system that generates voronoi like table. Software used: Rhinoceros 5, Grasshopper 3D and Kangaroo, Python w.
Software has released updated the latest version of the 6.4beta version, Rhino 6 test version (version 6.4.1), it is a CAD modeling software package that allows you to accurately simulate your design for rendering, animation and drawing, engineering, manufacturing and analysis. (Rhino) is developed by Robert McNeelAssociates independent modeling software NURBS based on 3-D. This software is commonly used for industrial design, building, ship design, jewelry design, automobile design, CAD / CAM, rapid prototyping, reverse engineering, product design, multimedia and graphic design industry. Here is the small series of lightning caused 6.4 complete installation package, containing crack file, other languages also bring the package also contains a Chinese language pack, also said the new rhino perfect finished 6.4!
Function introduction. The download package, get the installation package, patch and finished file, select the rhinoen-us6.4.1.exe installation 2. Agreement, immediate installation 3. Wait for a while, the installation is complete 4.
Do not run the software, the patch file copied to the installation directory rhino.6-patch.exe C: Program Files Rhino 6 System and run 5. Run Chinese patch rhinozh-cnlanguagepack6.4.1.exe, directly to complete the installation 7. Software, the normal open can view registered information and version information, and all use free operation Rhino conversion NURBS surface grid for teaching When we need to add a mesh (Mesh) into NURBS surface, allowing Rhino to help us.
The following is a triangular mesh composed of face model. This facial mesh grid structure belongs to the non single closed, the first step to the edge extraction curve, curve is for behind the surface segmentation. The use of 1. Silhouette The instruction, extracting the edges of the grid into a curve (Hong Xian). SrfPt Command, draw a rectangle, slightly more than large area grid. This rectangular curved UV structure is too small, to increase UV density, so that subsequent fitting the exact shape.
The use of 3. Rebuild Instructions for the reconstruction of the rectangular surface parameters are as follows: Reconstruction using the above parameters, the surface of a UV structure is close to rectangular. The selection of 4.
Grid, and then run Patch The instruction (block surface), click 'select Start button, select the rectangular curved surface is determined, after a while it is adsorbed onto the surface of rectangular grid. Then select this surface after the change, repeat the above operation Patch several times, can make the surface more precisely fit into the grid. With just the edge extracted by curve. Split The partial surface segmentation instruction. To this step, we get a very fit with the original grid of the NURBS surface, is very simple! Buddy will ask: the fitting precision could be detected in Rhino?
The answer is yes! In the operation of 6. Surface analysis tools PointDeviation Command, first choose the grid to determine, determine the following parameters according to the surface again, to the results of the panel; A list of points on the surface of the joint numerical statistics from the column in the data at a glance. Above is the use of Patch commands to process a NURBS surface from a single mesh fitting.
About Robert McNeelAssociates.
Dear Archinectors, I convinced my boss to buy Rhinocesros 3D for the project i'm working on now, which includes modeling a complex terrain. My firm's been using sketchup up to this point and now I have to show and convince my co-workers and other principals how good Rhino is compared to Sketchup. I wish you sirs can help me giving me some additonal insights. If you also believe Sketchup has some advantages over Rhino, please share with me as well. I believe Rhino's better than Sketchup in 1. Creating complex curvaceous model with great accuracy - hence, provides widened modeling capability.
2 Better control over curves and surfaces. Importing and exporting to other softwares such as CAD, 3ds Max, Revit, and even to Sketchup (Sketchup wouldn't be bad at this too) 4. Easy learning curve? Someone might say that SketchUp is easier to learn but my modeling capability in sketchup is limited to boxy forms. Let me start out by saying I am not the world's biggest fan of SketchUp. I find the interface to be confusing and difficult to use, menu items are difficult to locate and the way that it doesn't let you isolate geometry by layer is counter-intuitive to pretty much every other software made.
However I have seen people do really amazing things with the program, so there that is. I think a lot of it comes down to the type of work your office is doing. If you are just using the models as quick form and schematic studies and you are not really doing any complex geometry or crazy details, SketchUp might be the way to go. It costs 1/2 of what Rhino costs and people with no 3D modeling skills can use it. It exports well to Maxwell or Vray if you don't want the ghetto SketchUp 'rendering.' If you are looking for an affordable modeling software that is more robust than SketchUp, then Rhino is totally the way to go. As mentioned above, it has an endless number of useful features and plug-ins enabling you to do just about anything.
Best of all, Rhino interfaces with almost every software any office would or could use, and that is always helpful when you receive someone's 3D Studio Max and you don't have 3D Studio. Really though it comes down to the office and the work. Also be mindful that the person who pushes a new software is also going to be the person who has to teach it to everyone and answer the boatload of questions that will follow. I like both sketchup and rhino. Sketchup is brilliantly simple to use and the sketchy display styles are good for early concept stuff that possibly sit next to hand drawn sketches. But eventually I always hit a wall with sketchup, where things suddenly just won't work they way I want them to. Rhino on the other hand is more involved, it has a steeper learning curve, but essentially there are no limitations as to what you can model.
I also find that modelling from 2D CAD files is much easier with Rhino than with sketchup. With the free plugins from the rhino labs pages in the rhino wiki many architectural modelling tasks are made simple; panelling tools and pointset reconstruction are definitely must haves.
Finally, any professional should never be tied to one software package. Software is just a tool and the professional will always choose the tool best suited to the task.
So my oppinion is, you'll need both. Yeah like sicro said i like them both for different reasons. If i'm working on a small project that doesn't have any curves (although there are plugins and scripts to get it to make curves) i'd go with sketch up every time. Yeah, sketch up's drawings don't look good, but i don't think rhino or flamingo's do either.
It really takes a LOT of messing around to get a decent rendering out of flamingo in my mind. Rhino's better for curves, and more industrial design and fabrication type applications. I'd just buy a copy of each and then get v-ray. Sketchup is free and you dont (or at least shouldnt) render from it i love how the common bash against sketchup is that its renders look like crap its not a rendering program get one of the plugins or whatever other programs with it, and it can produce nice renders reasonably quick if you need photo quality, mistaken for real life images, dont use it, use one of the other actual render programs but you can do very quick modeling and rendering with sketchup that i would think works for most of your projects in an office unless everything you do needs ridiculously awesome realistic renderings. Yeah, SketchUp is free for private use and that makes it even more interesting as a modeller to have on the side.
However, Rhino is so powerful and versatile, yet so reasonably priced that it must be the best value modeller money can buy. That's why both are 'must haves' In contrast to what a lot of people said, I really like the sketchy display styles available on Sketchup. The cartoon style 'rendering' is really conducive to diagrams, concept sketches, initial ideas kind of stuff - that's what you use SketchUp for.
Once the designs develops and matures, you probably need more flexibility and modelling power, you want clay style or full photorealistic rendering and that is where Rhino together with Brazil, V-Ray or Maxwell kicks in. Of course you also need a good 2D CAD package for production drawings and layout, a photo editor, image stitcher, vector drawing program, spreadsheet and word-processor - not to mention pen and paper. And that's another good reason for Rhino - it reads and writes many file format and thus fits smoothly into the production pipeline. I would like to point out that many older professionals, especially those who learned to draft by hand and aren't well versed on the computer, really like sketchup because of it's simple, intuitive interface, particularly it's ability to construct solids by extruding surfaces. I would point out to them that rhino's extrude command can do this just as well, and with the patch command, the cap planar holes command, the fillet solids command, and perhaps all the other solids and surfaces editing tools, can work even better and be just as fast. The only thing they may need to ever learn is how to temporarily set the c-plane to a curve or surface, but generally even this isn't the case if you're extruding a specific surface.
Even with all of it's capabilities, constructing simple solids in rhino is almost exactly like doing so in sketchup. The same can be said for the basic navigation interface, i.e. Orbit, drag, zoom etc. It is surprising that people responded this thread that I posted 9 years ago. It feels like a message in a bottle.
Lot of things happened in 9 years. The company that i worked for went belly up during the recession. I became proficient at SU, Rhino, 3Ds Max, Revit, etc during the harsh years to survive.
Now, i don' have to do this anymore. I have juniors who can do it for me:) I told them to learn everything. Vray plugin works on Rhino too. One company i worked for uses Rhino then render images via distributed nodes of multiple Vray licenses.
My juniors told me it takes 15 mins to create 3000x2000 images, though this is based on lot of other factors - complexity, materials, lightings. One major point I thing a lot of people on this forum have missed out on I think is having access to over a million free 3D models on Sketchups 3D Warehouse.
This includes a ton of actual models from real distributors around the world that have even IFC tagged some models to make them usable for BIM. This is what Sketchup is tailored for - 3D modelers in Architecture and Design. Working in construction I usually need to convey an idea to a client which involves modelling basic geometry then populating the scene with tons of models that people from all over the world have made public in the 3D Warehouse. Having this 3D warehouse, an ease of use and speed is the reason I use Sketchup.
I am also an experienced 3DS Max modeler/CG Artist. Similar to Rhino I would only ever use Max if I need to model organic shapes. But I have also seen people create organic shapes in Sketchup using a ton of plugins it also has on the extensions warehouse.
All in all it depends on the work you do, but from a design and construction perspective, I have had a lot of support from Sketchups 3D Warehouse for my line of work. Sketchup all day. Preliminary concepts can be pumped to the client with relative ease. Import into LUMION and you can create decent quality renderings in a fraction of the time it takes to model in RHINO. Not to mention the warehouse is is extremely useful.
I changed my work flow in sketchup and even use it to put together detailed elevations ect. Still need CAD or REVIT to put a construction set together but SD / PD / DD I think it can produce the fastest models.
I should also mention our firm does not deal with parametric crazy geometry so I cant speak to that.